Frank Borman (CDR)

It takes me three actuations to get about—just about a degree and a half, or a tenth of a de—0.15 degrees per second.

Ken Mattingly (CAPCOM)

Okay. And give a mark when you release the RATE COMMAND in pitch and yaw.

Frank Borman (CDR)

I haven't even got them on.

Frank Borman (CDR)

When I gave you—when I gave you that mark, that was it.

Frank Borman (CDR)

It's much more sensitive today than it was when it was heavy.

Frank Borman (CDR)

Well, the old earth is getting bigger.

Ken Mattingly (CAPCOM)

Good show. Going in the right direction, then.

Frank Borman (CDR)

Yes. I was beginning to get worried.

Frank Borman (CDR)

Ken, be sure and call me if you see the gimbal angles start to get near gimbal lock or anything. I'm a little drowsy still. I don't want to end up with another null attitude, like one is enough.

Ken Mattingly (CAPCOM)

Okay. Would you reinitialize the PTC attitude, and let's try that one more time.

Frank Borman (CDR)

Is it sleepy out down there, too?

Frank Borman (CDR)

I say, is it sleepy out down there?

Ken Mattingly (CAPCOM)

Roger. It's getting pretty good now. I figure it's getting sleepy up there, though.

Ken Mattingly (CAPCOM)

Okay. Well would you believe that the North beat the South 3 to nothing, and they did that all with a first-quarter field goal.

Frank Borman (CDR)

Very good. When was the East-West game?

Ken Mattingly (CAPCOM)

And, Frank, we are going over the checklist right now, and I'll get back with you on the entry checklist in a few minutes.

Frank Borman (CDR)

Okay, Ken. I think it is a pretty good one; that's one thing we have practiced a lot. But we might as well let everybody know what we're doing.

Frank Borman (CDR)

Ken, while we are just killing time here, there are a couple of anomalies we've noticed. The booties, you know, for the inflight coveralls; mine have frayed very badly, and I had to take them off. Also, we had one Y adapter with an open in it, and the lightweight headsets were kind of useless.

Frank Borman (CDR)

I take that back. I really didn't mean to say that. The lightweight headset—what I really meant to say was—the lightweight headsets are useless.

Frank Borman (CDR)

But these Snoopy hats are pretty comfortable. We have worn them the whole time.

Frank Borman (CDR)

Ken, one thing we are going to do on these suits, we're going to Stow them one under each seat, the way North American suggested.

Ken Mattingly (CAPCOM)

Roger. And you'll be putting the helmets in the food stowage.

Frank Borman (CDR)

Yes, I think we'll put the helmets in the food stowage; and any stuff we have to take out of there, we'll just stick in a suit.

Frank Borman (CDR)

Is the weather still good out there?

Ken Mattingly (CAPCOM)

It's not quite as clear as it was yesterday; it sure is nice and balmy.

Frank Borman (CDR)

No, I mean out at 165 west.

Ken Mattingly (CAPCOM)

Okay. Frank, we've got a weather picture here. The forecast shows 2000 scattered and 4000 broken with a high overcast. You might see that as you come down through it, and wave heights 4 feet, wind about 070 at 12 with 10 miles visibility and perhaps some scattered showers in the area, and this is forecast for the twenty-seventh at 16:00 Zulu.

Frank Borman (CDR)

Very good; we'll be there.

Frank Borman (CDR)

I don't think those waves are too high. We're going to have to sit in this heap for about 45 minutes.

Ken Mattingly (CAPCOM)

Okay. We'll put in a kit for some small waves.

Frank Borman (CDR)

Tell Jerry Hammack if the waves get high, it's his fault.

Ken Mattingly (CAPCOM)

Okay. Why don't you drive it back over to the PTC attitude and put it back in ATTITUDE HOLD for the roll, and we're going back in and review the DTO requirement. You have about the same results, it looks like, on a cursory analysis all three times. So we're going to take another look and see if there is any reason to do it again. If so, we'll call you. You can go ahead and put it back in ATTITUDE HOLD now.

Frank Borman (CDR)

Houston, Apollo 8. Radio check.

Ken Mattingly (CAPCOM)

Loud and clear, Apollo 8.

Ken Mattingly (CAPCOM)

Roger. It is taking us a little longer to go through and rehash all of the entry checklist than I though, and we are just about to wrap it up now.

Frank Borman (CDR)

No problem. Just watch my gimbal angles for me, and give me a call if they get too close.

Ken Mattingly (CAPCOM)

Roger. We will watch them.

Ken Mattingly (CAPCOM)

We would like to look at a couple more DELTA-V tests on the EMS, and the general consensus is that we don't think there is any particular problem. We'd like to go ahead and take a look at what you get by running four or five more DELTA-V tests. And prior to that, we'd like to run one of these null bias tests; and since we don't have any way of monitoring any of this stuff on the downlink, I'd like to have you tell us each step when you turn the switch and different orders and things like that.

Frank Borman (CDR)

Alright. I'll run a test.

Ken Mattingly (CAPCOM)

Okay. The first thing we want is this null bias, 100 seconds.

Frank Borman (CDR)

You stand by, and I'll do a null bias for 100 seconds. Do you want me to put DELTA-V in AUTOMATIC and let it alone for 100 seconds?

Frank Borman (CDR)

Going to DELTA-V; going to AUTO -

Frank Borman (CDR)

Went to one-tenth and back to zero.

Ken Mattingly (CAPCOM)

Understand; plus one-tenth and back to zero.

Frank Borman (CDR)

One-tenth, now it's a minus one-tenth and back to zero; no, it's not zero yet; wait a minute.

Frank Borman (CDR)

Now it's up some, minus 4; 0.4, that is.

Frank Borman (CDR)

Minus 0.7, and there is 100 seconds; minus 0.7 at 100 seconds.

Expand selection down Contract selection up

Spoken on Dec. 26, 1968, 5:17 a.m. UTC (55 years, 10 months ago). Link to this transcript range is: Tweet

Ken Mattingly (CAPCOM)

Okay. If we go back to mode, switch to stand by and FUNCTION switch OFF.

Ken Mattingly (CAPCOM)

Okay. Now we'd like to do a couple of DELTA-V self-tests.

Frank Borman (CDR)

Say you're going AUTOMATIC?

Frank Borman (CDR)

Going to a DELTA-V test now. Counting down.

Ken Mattingly (CAPCOM)

Apollo 8, this is Houston.