Frank Borman (CDR)

Houston, Apollo 8. Returning to the PTC mode.

Mike Collins (CAPCOM)

Apollo 8, Houston. Understand; returning to PTC. Thank you.

Mike Collins (CAPCOM)

You can tell Jim he is getting pretty ham-handed with that P21; he got a perilune altitude three-tenths of a mile off what we are predicting down here.

Mike Collins (CAPCOM)

Roger. Apparently, he got 69.7 and the RTC says 70.

Frank Borman (CDR)

Are we going to leave it at that, or are we going to correct it to make it lower?

Mike Collins (CAPCOM)

We are talking about it, Frank.

Frank Borman (CDR)

We have got a lumen reading of about between 1 and 1.25 thousand—1.25 K.

Mike Collins (CAPCOM)

Roger. Understand; between 1 and 1.25 K. Thank you.

Jim Lovell (CMP)

Roger. If you put your CM TLM to ACCEPT, we will send you our state vector.

Frank Borman (CDR)

How does everything look, Mike, all our systems and everything? See any switches out of place?

Mike Collins (CAPCOM)

Negative. I'll take a check around here, but it is looking good. Just a second.

Frank Borman (CDR)

We are all over the cabin, Mike, like monkeys, and I wanted to make sure we didn't hit anything.

Mike Collins (CAPCOM)

Apollo 8, Houston. Everything is looking good down here. All switches and systems are GO.

Frank Borman (CDR)

Houston, Apollo 8. How are you reading on OMNI D?

Mike Collins (CAPCOM)

We are reading you loud and clear, Frank.

Frank Borman (CDR)

Okay. We are reading you like that, also. Thank you.

Mike Collins (CAPCOM)

We are having a playback of your TV shows and are all enjoying it down here. It was better than yesterday because it didn't preempt the football game.

Frank Borman (CDR)

Thank you. Don't tell me they cut off a football game; didn't they learn from Heidi?

Mike Collins (CAPCOM)

Well, you and Heidi are running neck and neck in the telephone call department.

Frank Borman (CDR)

Hey, Jerry, how much water does this—the water dispenser in the lower equipment bay, the one that puts out hot and cold water—how much comes out of that with each shot?

Ken Mattingly (CAPCOM)

Stand by. I'll take a check on that. And, by the way, welcome to the moon's sphere.

Ken Mattingly (CAPCOM)

The moon's sphere—you're in the influence.

Frank Borman (CDR)

That's better than being under the influence.

Frank Borman (CDR)

My handy LMP had his schematics out at the drop of a hat and informs me that it's 1 ounce per cycle.

Ken Mattingly (CAPCOM)

Apollo 8, looks like the flying EECOM the ground EECOM came to a dead heat on that one.

Ken Mattingly (CAPCOM)

Roger. We got the same answer at the same time.

Frank Borman (CDR)

I'll have Bill put it on the tape recorder and send it down to you.

Bill Anders (LMP)

Go ahead, Houston. Apollo 8.

Ken Mattingly (CAPCOM)

Okay, 8. We want to run a little exercise on the ground here to make are that we're able to dump the tape and bring the voice portion back to Houston in a timely manner. So we plan to dump your tape, and we're going to exercise the procedure on the ground to get it back here and take a listen to it. We believe that we have something on the tape already unless you have recorded over it after the last dump. Just to make sure, we'd like to have you just say a few words, give us a short count or something on the tape and anything else that you might want to put on there. And we're going to do this in the next 5 minutes before we get away from Madrid. That's the site we want to exercise, so we'll go ahead and do that, and we'll tell you before we make the dump.

Bill Anders (LMP)

Houston, Houston, this is Apollo 8. Over.

Bill Anders (LMP)

Okay. Ken, we put a few comments on the last of the tape after we heard from you, and it's being rewound now, and you can have it as soon as we get it back to the beginning.

Ken Mattingly (CAPCOM)

Okay. We'll have to wait. It looks like you are going out of the attitude to use high gain. We'll catch it next time around and then dump it.

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Spoken on Dec. 23, 1968, 9:02 p.m. UTC (56 years ago). Link to this transcript range is: Tweet

Bill Anders (LMP)

Okay. I know this would be better in high bit rate, so it will probably take quite awhile.